Syzygy endgame tablebases
White to move
Black to move
JavaScript required for interactive board view.
White is winning with DTZ 111
Rg4+
Win with DTZ 110
Na3
Draw
Nc3
Draw
Nd2
Draw
Kf2
Draw
Kg2
Draw
Kh2
Draw
Rb6+
Draw
Rd6
Draw
Rf6
Draw
Rg2
Draw
Rg7
Draw
Nb6
Loss with DTZ 1
Nac7
Loss with DTZ 1
Nec7
Loss with DTZ 1
Nd6
Loss with DTZ 1
Nf6
Loss with DTZ 1
Ng7
Loss with DTZ 1
Kf1
Loss with DTZ 1
Kh1
Loss with DTZ 1
Ra6
Loss with DTZ 1
Rc6
Loss with DTZ 1
Re6
Loss with DTZ 1
Rg3
Loss with DTZ 1
Rg5
Loss with DTZ 1
Rg8
Loss with DTZ 1
Rh6
Loss with DTZ 1
This is a cursed win.
Mate can be forced, but a draw can be achieved under the fifty-move rule.
KRNNNvKP.pgn
Histogram: KRNNN winning vs. KP (log scale)
⋮
Longest KRNNNvKP phases
KRNNN winning with DTZ 31
KRNNN winning with DTZ 112 (frustrated)
KRNNN losing with DTZ 105 (frustrated)
KRNNN losing with DTZ 10
KRNNNvKP statistics
1,644,306,817,896 (97.7%)
172,538,214 (0.0%)
37,318,841,250 (2.2%)
1,275,768 (0.0%)
1,562,890,464 (0.1%)
KRNNNvKP.json
(?)